Animation Development From Pitch To Production Pdf Merge
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. Taught by industry professionals. Transferable skills to entertainment, gaming, VR, commercial and industrial productions. Bring stories and characters to life through cinematic animation.
Industry standard hardware and software. Develop real world industry production work practices. Study the business of art for profit. Develop creative demo-reel and portfolio The program of study is broken down in two stages of skill sets: Preproduction: Writing skills to develop character and story structure, figure drawing to develop strong drawing skills.
Traditional drawing skills used for visual design of environments, characters, storyboards/ animatics. Production: Involving laptop computer skills for digital construction, rigging and animating characters. Construction of props and environments with texture and lighting completes the scene. Camera, rendering and editing techniques create a finished production. Program Length 3 academic years (periods of 8 months) The two-year Graphic Design Production - Integrated Animation (257) program has been replaced by the three-year Animation 3D (373) program. In the News: CHCH - Toon Town PSA Winners! 2017 - 2018 International Tuition and Fees Semester 1 Semester 2 Tuition Fees $7,577.93 $7,577.93 International Tax Recovery $450.00 $375.00 Mandatory Program Fees $0.00 $0.00 Co-op Fees N/A N/A Total 1st Year Fees $15,980.86 If you pay by wire transfer, please note your bank might charge you a fee to transfer money.
Make sure your transfer includes the Mohawk payment and the wire transfer fee. This applies to each wire transfer payment you make. Additional Information. View the Addtional Information Tab for any addtional costs Admission. Image submissions are to be submitted electronically using the Mohawk College online portfolio submission process located on. No work should be submitted in its original form; only photographic / scan documentation (digital files) of work should be submitted. Acceptable file types include:.pdf.jpg.jpeg.
The size of each file should be no larger than 2.5 MB. The Creative Statement should be a pdf file from a word or text document. All work must be clearly labeled with applicant's name. Each digital image file must be identified with your name and title / description, e.g. 1firstnamelastnameEnvironmentrealexterior.jpg.
2firstnamelastnameCharacterimaginative.jpg. Traditional illustrations (e.g. Paper-based drawings), it is strongly recommended that a good quality scanner is used to produce digital files.
Use of a digital camera should only be used in a situation where the traditional illustration exceeds the scanners size limitations. Be sure to check your photographic documentation or scan for correct colour balance, focus and to ensure your files clearly represent the original work. The quality of your submissions will greatly impact the portfolio review portion in the acceptance process. Industries of Employment.
Television animation production. Feature film animation production. Gaming industry.
Internet/Webisode. Advertising /promotional. Educational /instructional. VR (Virtual reality). Architectural (Arc ViZ),. Augmented reality Occupational Categories.
Director. Scriptwriter. Concept artist. Character designer.
Prop designer. Environment designer.
Storyboard artist. Character modeller. Character rigger. Environment modeller. Texture artist. Animator.
Effects artist. Compositing. Editor. Production assistant. Scheduling/budgeting. Course number Course title Hours/week Total hours ANIM10000 Animation 1 4.00 56.00 Course description: Explore animation history, careers, theory, and principles.
Practice basic 3D animation and construction skills in the production of short digital assignments. Credits: 4 Default course delivery.: Hours/week Weeks Lab 4.00 14 ANIM10001 Studio Drawing 3.00 42.00 Course description: Explore drawing basics in its various forms. Use structure and perspective to illustrate inanimate objects. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10002 Digital Media Introduction 4.00 56.00 Course description: Explore career opportunities in the Animation industry. Examine and learn the basics of hardware and software used in the animation program and industry. Credits: 4 Default course delivery.: Hours/week Weeks Lab 4.00 14 ANIM10003 Design 1 3.00 42.00 Course description: Identify and practice structure and perspective drawing.
Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10004 Storyboarding Introduction 3.00 42.00 Course description: Practice storyboarding and visual storytelling to illustrate simple story concepts. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14.
Course number Course title Hours/week Total hours ANIM10005 3D Construction 1 4.00 56.00 Course description: Explore basic 3D modelling, rigging, texturing, lighting and rendering. Credits: 4 Default course delivery.: Hours/week Weeks Lab 3.00 14 Online 1.00 14 ANIM10006 Animation 2 3.00 42.00 Course description: Produce various samples of movement and action using digital key frame character-based animation techniques. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10007 Scriptwriting 1 2.00 28.00 Course description: Introduction to Script Forms & Story Structure -Students will discuss, analyse and demonstrate the basic skills needed to produce scripts for various formats of animated production. Credits: 2 Default course delivery.: Hours/week Weeks Lab 2.00 14 ANIM10008 Design 2 3.00 42.00 Course description: Identify and practice design basics in its various forms. Use basic elements and principles of design for class projects. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10009 Storyboard/Animatic 1 3.00 42.00 Course description: Practice various elements and principles in the planning and designing of visual storytelling.
Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10010 Life Drawing 1 3.00 42.00 Course description: Explore drawing basics including structure, anatomy and proportion of the human figure. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 MUSC10114 Popular Music and Society 3.00 42.00 Course description: This course will analyze the sociological aspects of popular music from the 20th century to the mainstream music of today. It will emphasize important trends, genres, labels and individuals in music history. Special attention will be given to Canadian experiences in popular music. Credits: 3 Default course delivery.: Hours/week Weeks Lecture 3.00 14. Course number Course title Hours/week Total hours ANIM10011 3D Construction 2 3.00 42.00 Course description: Practice simple 3D character and environment building techniques, including basic modeling, rigging and wiring controllers for facial expressions. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10012 Colour 1 3.00 42.00 Course description: Explore and apply grey scale and colour theory using digital techniques.
Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10013 Design 3 4.00 56.00 Course description: Create characters and environments to combine to make composition drawings. Credits: 4 Default course delivery.: Hours/week Weeks Lab 4.00 14 ANIM10014 Scriptwriting 2 3.00 42.00 Course description: Script characters & Conflict - Students will study and evaluate the key concepts of character development, dialogue writing, and creating complex conflict, to produce dynamic animated productions. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10015 Animation 3 4.00 56.00 Course description: Produce complex character performance movement and action using key frame animation techniques. Credits: 4 Default course delivery.: Hours/week Weeks Lab 3.00 14 Online 1.00 14 ANIM10016 Storyboard/Animatic 2 4.00 56.00 Course description: Study and evaluate cinematic camera techniques. Create a storyboard using a timed production. Credits: 4 Default course delivery.: Hours/week Weeks Lab 3.00 14 Online 1.00 14 OPELXXXXX Elective 3.00 42.00 Course description: This course represents your first requirement to complete a General Education elective. General education courses are intended to broaden your educational experience, and help you to develop new perspectives on your life and career.
These courses must focus on content that is separate from your core area of study, and must reflect at least one of the five themes of general education as defined by the Ministry of Training Colleges and Universities: Arts in Society, Civic Life, Social and Cultural Understanding, Personal Understanding, Understanding Science and Technology. Credits: 3 Default course delivery.: Hours/week Weeks Lecture 3.00 14. Course number Course title Hours/week Total hours ANIM10017 3D Construction 3 3.00 42.00 Course description: Create character models utilizing proper UV mapping, and texturing techniques. Create basic environments and props to be used in the final project.
Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10018 Animation 4 4.00 56.00 Course description: Analyse different acting and unique character performance through timing, expression and body language. Credits: 4 Default course delivery.: Hours/week Weeks Lab 3.00 14 Online 1.00 14 ANIM10019 Animation Production 3.00 42.00 Course description: Examine animation production departments, processes, project management, and careers. Prepare film proposal including budget, schedules and deadlines. Credits: 3 Default course delivery.: Hours/week Weeks Lab 2.00 14 Online 1.00 14 ANIM10020 Life Drawing 2 3.00 42.00 Course description: Practice advanced techniques in expressive life drawing. In-class model posing includes light and shadow, costuming, drapery, expression, dynamic foreshortening.
Credits: 3 Default course delivery.: Hours/week Weeks Lab 2.00 14 Online 1.00 14 ANIM10021 Sculpt & Paint 1 4.00 56.00 Course description: Explore digital sculpting and painting. Import and detail characters, props, and environments using digital 3D sculpting and painting software.
Credits: 4 Default course delivery.: Hours/week Weeks Lab 3.00 14 Online 1.00 14 OPELXXXXZ Elective 3.00 42.00 Course description: This course represents your second requirement to complete a General Education elective. General education courses are intended to broaden your educational experience, and help you to develop new perspectives on your life and career. These courses must focus on content that is separate from your core area of study, and must reflect at least one of the five themes of general education as defined by the Ministry of Training Colleges and Universities: Arts in Society, Civic Life, Social and Cultural Understanding, Personal Understanding, Understanding Science and Technology. Credits: 3 Default course delivery.: Hours/week Weeks Lecture 3.00 14. Course number Course title Hours/week Total hours ANIM10022 Colour 2 3.00 42.00 Course description: Apply complex colour theory and digital techniques to elements for concept art and film production elements. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10023 Design 4 3.00 42.00 Course description: Create character, prop, and location elements for the design bible for the final film production. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10024 Scriptwriting 3 3.00 42.00 Course description: Script Concepts & The Market - Students will learn how to and create construct and position products, and market their creative skills, in the current animation marketplace.
Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10025 Modelling & Rigging 3.00 42.00 Course description: Create dynamic character models and rigs utilizing proper UV mapping, texturing and painting techniques. Create complex environments and props to be used in the final project. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10027 Life Drawing 3 3.00 42.00 Course description: Apply concepts of anatomy using skeletal and muscle mass to create flow and emotion through gesture and final drawing. Refine figure drawings to be included in student portfolio. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10028 Animation 5 3.00 42.00 Course description: Apply advanced performance attributes to a digital character. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14.
Course number Course title Hours/week Total hours ANIM10029 3D Construction 4 4.00 56.00 Course description: Perform in depth application of advanced lighting, rendering, particle systems and simulations to the final project. Refined building of characters and environments for film production. Credits: 4 Default course delivery.: Hours/week Weeks Lab 3.00 14 Online 1.00 14 ANIM10030 Animation 6 4.00 56.00 Course description: Apply performance and subtle acting techniques to the characters in the final project.
Credits: 4 Default course delivery.: Hours/week Weeks Lab 3.00 14 Online 1.00 14 ANIM10031 Design 6 3.00 42.00 Course description: Create visuals that will be applied to the student portfolio and animation pitch bible. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10032 Sculpt & Paint 2 3.00 42.00 Course description: Create digitally sculpted characters, creatures and other organic models derived from original concepts and designs. Compose dynamic, realistic and stunning digital sculptures including painting textures in 3D space. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14 ANIM10033 Portfolio, Pitch & Proposal 3.00 42.00 Course description: Write original character bio and story for an animated series pitch. Research and explore potential career directions. Create resume, cover letter and present portfolio and demo reel.
Credits: 3 Default course delivery.: Hours/week Weeks Lab 2.00 14 Online 1.00 14 ANIM10034 Post Production 3.00 42.00 Course description: Produce editing and compositing of final renders as well as visual effects and audio for the final project. Export to final production. Create comprehensive demo reel. Practice editing and compositing rendered layers, effects and elements. Credits: 3 Default course delivery.: Hours/week Weeks Lab 3.00 14.
Learning Outcomes Program Learning Outcomes, often referred to as ‘Program Standards', set out the essential learning that a student must achieve before being deemed ready to graduate. In many cases these program learning outcomes were developed by the Ministry of Training, Colleges and Universities (MTCU) in consultation with employers and educators who are experts in the program field. To ensure the outcomes remain current and in line with industry needs, we invite our employers, graduates working in the field and current students to re-examine and update them during regular, ongoing program review focus groups. Lana del rey summertime sadness mp3 download zippy. Additional Information.
A PC laptop is mandatory. Apple MacBook Pro is NOT recommended. If you currently own a laptop that meets our minimum standard and is capable of running the required software, a new purchase will not be required. Mohawk College has a partnership with Dell.
Once fall products have been released, early summer, Mohawk's Custom Online store will offer educational discounts. Here is how you can access our custom online store: Log into your account. Click on the Technology Solutions tab and navigate to the Computer Store section. Minimum Requirements:. minimum requirement Windows 7, with Windows 10 being the recommendation. 15' to 17' monitor. 1 TB hard drive, 8 GBs of RAM (minimum), running on a i7 quad core processor. Latest HD graphics card that is Autodesk recommended (e.g.
NVidia 2000m); please check out Highly Recommended:. Have available or purchase a 1TB removable hard drive to backup software and files (Approx. $75). USB Flash Drive (Approx.
$25). Standard USB Mouse. Adobe CS6 Production Premium - PC Version.
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This suite is bundled to contain the software you will need for your two years of studies. It is important that every student have their own licensed copy. This software is available direct from Adobe either as a buy outright (approx. $650) Or for approx.
$22 per month you can access the Adobe Creative Cloud online, which gives you access to all the Adobe Programs you will need. The Adobe software is also available from retailers such as Tiger Direct. Autodesk Education Suite for Entertainment Creation. The 3DS Max, Mudbox, etc. Programs are provided by download at Mohawk College during first semester and conforms to the educational licensing agreement with Autodesk.
This software is industry standard for animation and gaming creation. Please note this course is 3 years.
Total (3 year) software costs for program – approx. Mohawk College makes every effort to keep all our educational costs to a minimum, these costs are subject to change. Additional costs may apply.
. Children's program production Screen Australia aims to support the creation of a diverse slate of quality, innovative, original, culturally significant small-screen storytelling that resonates with contemporary audiences. We are mindful that new online platforms are entering the commissioned arena and recognise that accessibility to content on a wide variety of platforms provides strong opportunities for audience engagement. Accordingly it is expected that appropriate consideration be paid to each platform (as outlined below in Marketplace Attachments). The following guidelines apply to all productions made primarily for broadcast or subscription television, VOD platform or similar (with or without an associated catch up service), but specifically excludes theatrical projects qualifying for the 40 per cent Producer Offset and productions which fit under the parameters of Screen Australia’s.
For the purpose of these Guidelines the term Commissioning Platform includes a free-to-air or subscription television broadcaster and/or newer online platforms such as subscription video on demand (SVOD). All projects must have a Commissioning Platform attached at the time of application. For projects to be considered eligible for Screen Australia funding the agreement with the Commissioning Platform must reflect the terms and conditions in these guidelines, including minimum licence fee requirements.
Investment and slate management principles In an environment where the Producer Offset provides the primary means of Government support for projects with commercial potential, Screen Australia’s investment and slate management principles are governed by its enabling legislation, the Screen Australia Act 2008, to: 'ensure the development of a diverse range of Australian programs that deal with matters of national interest or importance to Australians, or that illustrate or interpret aspects of Australia or the life and activities of Australian people.' Inclusive Attachment Scheme As a condition of Screen Australia production support an above or below the line attachment must be allocated to each project: for example an attachment to a Director, Producer, DOP, Editor or Composer.
The attachment should reflect the theme or content of the project: for example Indigenous, ability, gender, LGBTI+, culturally or linguistically diverse. Alternatively, the attachment should be targeted at providing experience to emerging practitioners. The costs must be included within your production budget and potential attachments should be discussed with your Investment Manager. What funding is available? Screen Australia will not contribute more than 45 per cent of the total budget, inclusive of any amount, other than in exceptional circumstances. Further, Screen Australia investment is capped at $2 million in any one children’s program, other than in exceptional circumstances. For the 45 per cent cap applies only to the Australian component of the budget.
Please refer to the website for on the Children’s program and. Who can apply? Children’s programs of any broadcast format is eligible for this program, including telemovies, telemovie packages and series (no distinction is drawn between series and mini-series). The content can be animation or live action, preschool, drama or factual and do not have to be ‘P’ or ‘C’ program as classified by the ACMA. However, the primary audience for the content must be children, as opposed to families generally. Whilst Screen Australia will not normally fund long running series, in the case of children’s programs we will give due consideration for applications to fund more than 26 viewing hours of any one project, including multiple series (whether or not they have been funded by Screen Australia).
Applicants and projects must meet the general eligibility requirements set out in Screen Australia’s, as well as the specific requirements of these guidelines. With the exception of official Co-Productions, it is Screen Australia’s expectation that applications for direct funding will demonstrate that the project is written and directed by Australian citizens or residents. Specific requirements apply to projects where there is nvolved. Please refer to our website for further information. Marketplace attachment requirements Given that new online platforms are entering the commissioned arena, Screen Australia is open to engaging with producers should any of these platforms seek to directly commission Australian content.
Domestic Screen Australia requires:. a local presale of at least $100,000 per broadcast half hour from a Commissioning Platform; or. local presales to a total of $115,000 per broadcast half hour from any combination of Commissioning Platforms. The terms above must be agreeable to Screen Australia and otherwise in accordance with all relevant industry agreements. Presales at the minimum licence fee must not include:. any equity component for the Commissioning Platform;. broadcast rights for New Zealand or any other Rest of World (ROW) territory;.
distribution rights for Australia or a ROW territory. If a Commissioning Platform wishes to exploit additional rights, Screen Australia expects the parties to negotiate in good faith for a payment to the producer which is reasonable in all the circumstances. The Commissioning Platform must not enter into any agreements with the producer (or a related entity) that has the effect of undermining the minimum licence fee requirement. The producer will also need to be able to demonstrate that they are able to engage cast to match the requirements of the Commissioning Platform. International In addition to the local presale, Screen Australia will normally require a recognised and appropriate sales agent for ROW to be attached on all children’s programs. Example scenarios The following scenarios illustrate how the above licence fee requirements might work.
All exploitation rights are for Australia only. Example 1: A children's program is to have its premiere window on free-to-air television. A free-to-air broadcaster chooses to commission the program. To be eligible for Screen Australia funding the licence fee must be at least $100,000 per broadcast half hour. Example 2: A free-to-air broadcaster and a subscription channel want to commission a program together. To be eligible for Screen Australia funding, the total of the licence fees must be $115,000 per broadcast half hour.
Example 3: A free-to-air broadcaster and an SVOD service both want to commission a program. To be eligible for Screen Australia funding, the total of the licence fees must be $115,000 per broadcast half hour. Example 4: A free-to-air broadcaster, a subscription channel and an SVOD service all want to commission a program. To be eligible for Screen Australia funding, the total of the licence fees must be $115,000 per broadcast half hour. In examples 2, 3 and 4 the timing of each transmission window and how the licence fee is apportioned between the platforms are up to the relevant parties.
Information for all applicants What materials do you need to apply? Applications must be made on the relevant application form, and include all supporting material listed on that form. Incomplete applications will not be accepted. This includes those without finalised finance plans in place with associated letters of offer.
Budget requirements Budgets can be presented in the, available from the Screen Australia website, or in Movie Magic or EP format. Fees should comply with industry standards. They will be considered in the context of the budget and track record of the personnel. Budgets must include:. Contingency: Allowance for a contingency of 10 per cent of the total below the line costs. Overheads: Production company overheads are capped at 5 per cent of the company’s total expenditure on the project, or $500,000, whichever is the lesser amount.
Completion Guarantor: An allowance should be made for a completion guarantor unless Screen Australia agrees otherwise in writing. Promotions and marketing: Costs for promotions and marketing should be incorporated from the outset. Line items for specific promotional materials must include professional stills photography and press kit.
Delivery to digital platform: Screen Australia now considers it as standard that the budget is sufficient to allow for all necessary online delivery requirements. Delivery items: Producers must budget for all relevant deliverables, including for Screen Australia, the NFSA, sales company deliverables and other delivery items as required. For more information see. Official co-productions & the Producer Offset: Projects approved as official co-productions are eligible for, but not automatically guaranteed, direct Screen Australia support. Important: You do not need to have lodged an application for your Producer Offset Provisional Certificate at the time of applying to the funding round unless specifically requested by your Investment Manager. In most cases producers will be able to wait to see whether or not their project has been successful for funding before applying for a certificate, saving time and application fees. However, if you are approved for funding you will need to lodge your application and receive your certification prior to contract execution.
Producer Offset and Co-production provisional approvals must not be more than two years old (from the date of your application for Production Investment). If approvals were granted over two years ago, a reassessment by the POCU will be required before Screen Australia can accept the application See & Programs for further information.
Foreign actors - Screen Australia encourages producers to engage with the (FACS) process early if they intend to bring foreign actors into Australia to be a part of any production. Separate to any requirement from Screen Australia, a production must meet the requirements of this scheme. What is the assessment process? Applications are considered by Screen Australia executives, with industry specialists consulted as required.
Funding recommendations will be made at a meeting chaired by the CEO and composed of relevant Screen Australia staff. Decisions for recommended projects requesting more than $1 million will be made by the Board. Decisions for recommended projects requesting $1 million or less may be made by the CEO. Assessment criteria Investment decisions will be made against the following criteria, and in the context of the slate management principles:.
the quality of the proposal including its innovative and/or cultural significance;. the project’s potential to connect with its target audience;. the track record and capacity of the creative team;. the strength of the marketplace e.g. Any ROW sales agent and the level of co-finance (excluding Screen Australia and the state agencies);. diversity of slate.
Other factors including the gender and cultural diversity of team may also influence Screen Australia’s funding decisions. Preference will be given to original formats over programs based on foreign formats. Decisions on applications are final. Screen Australia will advise applicants in writing of the outcome of their application. Where an application is declined, the applicant will be advised of the reason. Terms of funding Where Screen Australia’s total contribution (including any development funds) is $500,000 or under, funding will be in the form of a grant:. Screen Australia does not take a share of receipts from projects funded under a grant, which means the funds do not have to be repaid other than in circumstances set out in the.
The amount of the Screen Australia grant will be agreed upfront and not varied, other than in exceptional circumstances. Screen Australia does not require a share of copyright in productions that it funds under a grant. Where Screen Australia’s total contribution (including any development funds) is more than $500,000, funding will be in the form of recoupable equity investment, with copyright and recoupment terms in accordance with the agency’s. What is the contracting process?
Animation Development From Pitch To Production Pdf Merger
To help streamline the contracting process, Screen Australia has developed core conditions for its Production Investment Agreement (PIA) and Production Grant Agreement (PGA). The complete agreement will comprise the core conditions together with a series of schedules. How it works:. The core conditions in place at the time a project is approved for funding will apply. The goal is to keep the core conditions unchanged, with any exemptions addressed in the Special Conditions Schedule. Once all schedules are agreed to, the schedules and the core conditions will be merged into one fully executed pdf with approved budget and drawdown schedule (if applicable).
You can download the for agreements from the Screen Australia website. Glossary Commissioning Platform – for the purpose of these guidelines, Commissioning Platform will be used to reflect both a free-to-air or subscription television broadcaster and/or newer online platforms - for example subscription video on demand (but excluding catch-up television). Television Broadcaster means a corporation distributing audio and video content across the traditional television platform. All the below definitions will apply to any online service, be it download or streaming, rent or own. Subscription VOD means an on demand service where a periodic fee (eg a monthly fee) is paid by the user to access an entire package of programs, regardless of how many programs are viewed by the user.
Transactional VOD means an online service that available for the user to view for a single transaction fee on each view. Catch up means an online service, on a website associated with, and managed by a Television Broadcaster, whereby the user is able to view programs without cost for a limited period of time (proximate to the actual television broadcast).
Contact an Investment Manager Before applying to Screen Australia for production funding, it is essential that you contact an Investment Manager to discuss your project. Call the Program Operations team if you are unsure who to speak with.
We also encourage you to contact the Program Operations team before you submit your application to discuss any eligibility questions and ensure all the required supporting material is in place. This will mean we can process your application as smoothly and efficiently as possible. Program Operations: 1800 507 901. Application DeadlinesChildren’s programs of any broadcast format is eligible for this program, including telemovies, telemovie packages and series. The content can be animation or live action, preschool, drama or factual and do not have to be ‘P’ or ‘C’ program as classified by the ACMA. Deadline: 11:00pm AEST, 1 December 2017 Decision meeting: Board Meeting - 2 March 2018 Deadline: 11:00pm AEST, 22 January 2018 Decision meeting: Board Meeting - 13 April 2018 Deadline: 11:00pm AEST, 13 April 2018 Decision meeting: Board Meeting - 22 June 2018.